Mumbai University-Fourth / Final Year -Semester VII Information Technology Syllabus (Revised) MULTIMEDIA SYSTEMS
Elective – I: MULTIMEDIA SYSTEMS | ||||
CLASS B.E. ( INFORMATION TECHNOLOGY) SEMESTER VII | ||||
HOURS PER WEEK | LECTURES | : | 04 | |
TUTORIALS | : | -- | ||
PRACTICALS | : | 02 | ||
| HOURS | MARKS | ||
EVALUATION SYSTEM: | THEORY | | 3 | 100 |
PRACTICAL | | -- | -- | |
ORAL | | -- | 25 | |
TERM WORK | | -- | 25 | |
Prerequisite: Computer Graphics | ||||
Objective: Students will be able to understand the relevance and underlining infrastructure of multimedia system. The purpose of the course for the students is to apply contemporary theories of multimedia learning to the development of multimedia products. Analyze instructional and informational media (audio/ visual materials, web based materials, games and simulations etc). |
- 1. Multimedia Basics, Multimedia Authoring and Tools: What is Multimedia?, Multimedia and Hypermedia, World Wide Web, Overview of Multimedia Software Tools, Further Exploration, Multimedia Authoring, Some Useful Editing and Authoring Tools, VRML.
- 2. Graphics and Image Data Representation: Graphics/Image Data Types 60, Popular File Formats.
- 3. Concepts in Video and Digital Audio: Color Science, Color Models in Images, Color Models in Video. Types of Video Signals, Analog Video, Digital Video, Digitization of Sound, MIDI: Musical Instrument Digital Interface, Quantization and Transmission of Audio.
- 4. Lossless & Lossy Compression Algorithms: Introduction, Basics of Information Theory, Run-Length Coding, Variable-Length Coding, Dictionary-Based Coding, Arithmetic Coding, Lossless Image Compression. Distortion Measures, The Rate-Distortion Theory, Quantization, Transform Coding, Wavelet-Based Coding, Wavelet Packets, Embedded Zerotree of Wavelet Coefficients, Set Partitioning in Hierarchical Trees (SPIHT).
- 5. Image Compression Standards: The JPEG Standard, The JPEG2000 Standard, The JPEG-LS Standard, Bilevel Image Compression Standards.
- 6. Basic Video Compression Techniques: Introduction to Video Compression, Video Compression Based on Motion Compensation, Search for Motion Vectors, H.261, H.263 303.
- 7. MPEG Video Coding: Overview, MPEG-1, MPEG-2, Object-Based Visual Coding in MPEG-4, Synthetic Object Coding in MPEG, MPEG-4 Object types, Profiles and Levels, MPEG-4 Part10/H.264, MPEG-7.
- 8. Basic Audio & MPEG Audio Compression Techniques: ADPCM in Speech Coding, G.726 ADPCM, Vocoders, Psychoacoustics, MPEG Audio, Other Commercial Audio Codecs, future: MPEG-7 and MPEG-2.
- 9. Computer and Multimedia Networks: Basics of Computer and Multimedia Networks, Multiplexing Technologies, LAN and WAN, Access Networks, Common Peripheral Interfaces.
- 10. Multimedia Network Communications and Applications: Quality of Multimedia Data Transmission, Multimedia over IP, Multimedia over ATM Networks, Transport of MPEG-4, Media-on-Demand (MOD), Multimedia over Wireless Networks.
- 11. Content-Based Retrieval in Digital Libraries: How Should We Retrieve Images?, C-BIRD— A Case Study, Synopsis of Current Image Search Systems, Relevance Feedback. Quantifying Results, Querying on Videos, Querying on Other Formats, Outlook for Content-Based Retrieval.
- 12. Image Databases: Raw Images, Compress Image Presentations, Image Processing Segmentation, Similarity- Based Retrieval, Alternating Image DB Paradigms, Representing Image DBs with Relations and R Trees, Retrieving Images by Special Layout, Implementations, Selected Commercial Systems.
- 13. Text/Document Databases: Precision and Recall, Stop Lists, Word Stems and Frequency tables, Latent Semantic Indexing, TV-Trees, Other Retrieval Techniques, Selected Commercial Systems.
- 14. Video & Audio Databases: Organizing content of a Single video, Querying content of Video Libraries, Video Segmentation, Video Standard and Selected Commercial Systems. A general Model of Audio Data, Capturing Audio Content through Discrete Transformation, Indexing Audio Data and Selected Commercial Systems.
- 15. Multimedia Databases: Design and Architecture of a Multimedia Database, Organizing Multimedia Data based on the Principal of Uniformity, Media Abstractions, Query Languages for Retrieving Multimedia Data , Indexing SMDSs with Enhanced Inverted Indices, Query Relaxation/ Expansion, Conclusions and Selected Commercial Systems.
Text Books:
- 1. Ze-Nian Li and M. S. Drew, “Fundamental of Multimedia”, Pearson Education.
- 2. V. S. Subrahmanian, “Principles of Multimedia Database Systems”, Morgan Kaufmann Punlication.
Reference Books:
- 1. K. R. Rao, Zoran S. Bojkovic, D. A. Milovanovic, “Introduction to Multimedia Communications”, Wiley.
- 2. R. Steinmetz and K. Nahrstedt “Multimedia: Computing, Communication & Applications, Pearson Education.
- 3. Buford, “Multimedia Systems”, Pearson Education.
- 4. C. T. Bhunia, “Multimedia and multimedia Communications”, New Age International Publishers.
- 5. Prabhat K. Andheigh, Kiran Thakrar, “Multimedia Systems design’, PHI.
- 6. Koegel Buford, “Multimedia Systems”, Pearson Eduaction.
- 7. J. D. Gibson, ‘Multimedia Communications: Directions and Innovations’, Academic Press, Hard-court India.
- 8. Free Halshal, ‘Multimedia Communications’, PEA.
Term Work: Term work shall consist of at least 10 experiments covering all topics and one written test. Distribution of marks for term work shall be as follows: Attendance (Theory and Practical) 05 Marks Laboratory work (Experiments and Journal) 10 Marks Test (at least one) 10 Marks The final certification and acceptance of TW ensures the satisfactory Performance of laboratory Work and Minimum Passing in the term work. Suggested Experiment List
- 1. Study of multimedia I/O devices.
- 2. Calculator for blind
- 3. Media player application
- 4. Design advertisement using flash/macromedia
- 5. Design a web application using dream viewer and fireworks
- 6. Create multimedia database for student ID card preparation
- 7. Study and use of different MPEG file formats.
- 8. Construction of website using pictures, videos, audio etc with proper layout.
- 9. Implementation Huffman algorithm for six character long string.
- 10. Edit the movie clip using adobe premiere.
- 11. Record a speech and perform compression and decompression.
- 12. Design a game/application in flash.
- 13. Convert BMP file to JPG file using any programming language.
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